Description From The Creator.
Bound armors have always been the part of TES games but somehow gone missing in Skyrim, leaving people who want to roleplay pure conjurers without many choices.
Phinis Gestor in The College of Winterhold (http://elderscrolls.wikia.com/wiki/Phinis_Gestor) sells new adept conjuration spells to temporarily create light or heavy armor sets or clothes. Bound Heavy Armor spell creates a full set of Daedric Heavy Armor (helmet, cuirass, gauntlets, boots), Bound Light Armor spell creates a full set of Glass or Ivory (Snow Elf) Light Armor. They have the same stats as normal armors but weigh nothing, and affected by corresponding armor perks like real armors.
Each item regardless of armor type comes with it's own unique enchantment:
* Bound Helmet: Increases duration of summoned familiar, atronachs and reanimated undead by 50%. Stacks with conjuration perks for longer summons. Please note that it doesn't affect several new summons added in DLCs due to how they are set up by the game.
* Bound Gauntlets: Increases bound weapons damage by 25%. Works with bound weapon spells added in DLCs. In Skyrim bound weapons are kind of weak in later game, this is intended to keep them relevant compared to ordinary weapons.
* Bound Boots: Increases movement speed by 25%. Helps to rush into a fight if you are a melee oriented conjurer or stay away when using bound bow or relying on summons and spellcasting.
* Bound Armor: 25% spell absorption. Together with Atronach sign and Atronach perk allows to reach 100% absorption and roleplay the infamous "atronach mage" style game known since Morrowind. This mod also fixes a bug in Skyrim that causes your own summon spells to get absorbed without any effect. Fix is a part of
the Unofficial Skyrim Patch, but since it is not available on PS4 I added it here.
There is a minor issue though - sometimes casting bound armor spells does not conjure the full set leaving with only few items equipped, for me it happens when casting bound armor spell before the previous one runs out. Recasting usually fixes that. Unfortunately due to PS4 limitations I can't fix that, so I greatly extended the base duration of spells to make it less annoying if it happens to you.
Also when bound armor spell runs out your original armor is not equipped back leaving you naked, again can't fix on PS4. Sorry for inconvinience. True conjurers don't wear real equipment anyway :)
Download Link: https://bethesda.net/en/mods/skyrim/mod-detail/3210398
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