trying to model cartoon head with minimum poly as possible.
Views: 15688 Mas Baco
See how I modeling head of cartoon character in blender3d. I like cartoon character. And sometimes I make small projects for self inspiration and soul. I created this head of character and record video this process. See this timelapse video and take pleasure :) In this video you to see: 00:10 Modeling head of character from primitive cube 16:24 Modeling hair on head of character 18:54 Working on eyes of character 21:28 I make UV map of head 22:11 Paint the texture of head in Blender 26:59 GIMP help to finish create texture 28:10 Add texture to character head Subscribe to my channel: https://www.youtube.com/user/NIDArts?sub_confirmation=1 Page of channel on Facebook: https://www.facebook.com/NIDArtsMovie Modeling Cartoon character head in blender: https://www.youtube.com/watch?v=sUyWS9aphho Композиция "Beachfront Celebration - Latinesque" принадлежит исполнителю Kevin MacLeod. Лицензия: Creative Commons Attribution (https://creativecommons.org/licenses/by/4.0/). Оригинальная версия: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1200022. Исполнитель: http://incompetech.com/ Композиция "Bounce Ball" принадлежит исполнителю Twin Musicom. Лицензия: Creative Commons Attribution (https://creativecommons.org/licenses/by/4.0/). Оригинальная версия: http://www.twinmusicom.org/song/255/bounce-ball. Исполнитель: http://www.twinmusicom.org
Views: 9529 Николай Довжанский
Views: 34357 CG Cookie - Blender Training
00:00 Comenzando el mesh. 03:48 Nariz. 07:00 Boca. 10:25 Cabeza. 12:10 Orejas. 12:45 Pelo con planos. 14:48 Maquillaje con materiales. 21:20 Pelo con Nurbs. Este video contiene los pasos que he seguido para crear este modelo 3D de una cabeza estilo CARTOON. Es un ejercicio de autoreflexión sobre mi técnica de modelado con el cual pretendo mejorar mis habilidades, por tanto, los consejos y críticas constructivas son bienvenidos. Espero que este vídeo pueda resultar de utilidad para alguien más y lo disfrutéis! :)
Views: 189 Irène K.
Visit my Blender 2.7 Tutorial Series playlist for more Blender Tutorials: https://www.youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS In this video I cover the following topics in Blender: -Box Modelling [making an object starting from a cube] -Rounding a cube into a sphere -Edit mode (tab) -Extrude (e) -Loop Cut and Slide (ctrl+r) -Inset Faces (i) -Selecting Edge Loops -Selecting Edge Rings Thanks for watching! Please Like & Subscribe :) Please DONATE via PayPal to help support my channel: https://goo.gl/ThkwyG
Views: 115479 BornCG
In this video I quickly demonstrate and explain how to box model an 'elf' head in Blender 2.6 starting from a cube. I use: W shortcut (Specials Menu) subdivide, loop cuts (Ctrl + R), and Extrude (E-Key) in Edit Mode.
Views: 89194 BornCG
Paypal támogatás / support : [email protected] Patreon lehetőség : https://www.patreon.com/Co1e Iratkozz fel ;) ha pedig kérdésed van, vagy másról szeretnél tutorialt, akkor írj kommentet, vagy csatlakozz a facebook csoportba ;) Esetleg készítettél egy modellt? és szeretnéd hogy átnézzem, küld csak el valahogy és meglessük ;) Facebook page: https://www.facebook.com/Co1e.41/ 3d 4Fun facebook group: https://www.facebook.com/groups/128425860830010/ If I've helped you, and if you can, please support me :) https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=QJZ7FS9ZEGP8G lowpoly ; low poly ; character; 3d character ; low poly character; 3d ; modeling ; 3dsmax ; 3d modeling ; concept art ; head ; cartoon ;
Views: 1390 Co1e
In this video (2/2) I start to hack into an early version of Beto's model. I show my polygon workflow on a mesh that already has topology and how easy it is to hack and slash into it to re route the mesh and add detail. Mirror mel script is called mirrorMe.mel just search for it on google. *Please turn Captions, Annotations and HD 720p "on" for best quality. Tutorial by Andrew Silke
Views: 12722 andrew silke
Zbrush tutorial - sculpting stylized head cartoon in zbrush part 1in this video I show the process of creating the character from the blockong to the final construction, I hope you like it. Portafolio https://www.giansosa.artstation.com Redes sociales: https://www.instagram.com/giancsosab https://www.facebook.com/giancsosab Concept art by Luigi Lucarelli
Views: 17874 Gian Sosa
modelagem em timelapse de um rosto 3D no blender. timelase modeling of a 3D catoon head in blender. musicas: Harmful or Fatal de Kevin MacLeod está licenciada sob uma licença Creative Commons Attribution (https://creativecommons.org/licenses/by/4.0/) Origem: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100210 Artista: http://incompetech.com EDM Detection Mode de Kevin MacLeod está licenciada sob uma licença Creative Commons Attribution (https://creativecommons.org/licenses/by/4.0/) Origem: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1500026 Artista: http://incompetech.com/
Views: 186 Jeacom
Maya Character Modeling Tutorial - How to model a Cartoon Mouse HD #1 Download References Images Here https://drive.google.com/folderview?id=0Bxg-eG6ohOMvb3I1LVR5ZDVuTGs&usp=sharing In this Maya character modeling tutorial misterh3d will walk you through the complete process of modeling this cartoon mouse. This tutorial is aimed at beginners, however it assumes that you are already familiar with the maya's user interface and that you already have an understanding of viewport navigation and object creation. You will start off by setting up your project folder and creating the image planes with the reference images that you can download from the above link. Once your scene is set up for modeling the cartoon mouse, you will start off by blocking out the main shape of the body. Later on, once the main body is blocked out, you will add extra details such as the eyes and other smaller details. This tutorial was created by Misterh3D so if you enjoyed his work, make sure you check out his YouTube channel here: http://www.youtube.com/user/misterh3d Thanks for Watching! Edge-CGI www.edge-cgi.com
Views: 197576 Edge-CGI 3D Tutorials and more!
In this video (1/2) I start to hack into an early version of Beto's model. I show my polygon workflow on a mesh that already has topology and how easy it is to hack and slash into it to re route the mesh and add detail. Mirror mel script is called mirrorMe.mel just search for it on google. *Please turn Captions, Annotations and HD 720p "on" for best quality. Tutorial by Andrew Silke
Views: 51232 andrew silke
Introduction video of the creation of a cartoon head by Beto Prado. I was mentoring Beto building this head we thought it might be handy if I made a video about what I was showing him. Interesting to see how the model evolved over time. Please turn Captions, Annotations and HD 720p "on" for best quality. Tutorial by Andrew Silke Model by Beto Prado
Views: 8375 andrew silke
In this part I model a head for a cartoon character in blender. And I think modelling head is the complicated part in every project. Bcoz head and face is very important part... So I m trying to do my best in this limited time. After all its a tutorial so for better result we have to dedicate extra time to our project. Enjoy.... https://free3d.com/3d-models/?author=sh1987
Views: 322 1987 Hembrom
3d max tutorial wich shows how to create your own Cartoon head model in a few easy steps. Profithost graphic design tutorial with 3dmax. 3d modelling made easy. Visit http://www.profithost.net for quality website hosting from Amsterdam. Or send us an email at [email protected] directly.
Views: 13844 profithost
In this series of lessons we are going to build a cartoon box girl starting with the head. This series is for beginners going over the basics of modelling and workflow. The first video in the series will be creating the head using proper bevel edges creating perfect geometry
Views: 1477 CrossFrame VFX
Introduction video of the creation of a cartoon head by Beto Prado. While mentoring Beto building this head we thought it might be handy if I made a video about it's creation. Interesting to see how the model evolved over time. Please turn Captions, Annotations and HD 720p "on" for best quality. Tutorial by Andrew Silke Model by Beto Prado
Views: 2182 andrew silke
EDIT: Apologies in advance for very fast timelapse. Concept Art: Mel Milton Music: NIVIRO - You [NCS Release] Total Sculpt Duration: 6 Hours (4 Hours Face, 2 Hours Hair) Tools Used: Blender, Standard Optical Mouse, Graphics Tablet (only for Minor Tweaks on Hair)
Views: 6525 Michael B.
Create Your Own Game Character at http://www.darrinlile.com If you're new to Blender, watch this Blender Quick Start Guide first: https://youtu.be/lZe3tGWSy6s Starting a new character today! I go over bringing reference images into Blender, the mirror modifier, and establishing good edge flow for facial animation. If you'd like to follow along, you can download the reference images at http://www.darrinlile.com/tutorial-files Next Video: https://youtu.be/VswCmVMLiEE Subscribe for weekly updates! http://bit.ly/DarrinLileYoutube Get your FREE “Blender Quick Start Guide” eBook: https://blender101.com Social Media Links: Website: https://blender101.com Google+: http://bit.ly/DarrinLileGooglePlus Facebook Group: http://bit.ly/DarrinLileFacebook Twitter: http://bit.ly/DarrinLileTwitter Pinterest: http://bit.ly/DarrinLilePinterest Tumblr: http://bit.ly/DarrinLileTumblr Other Links: Blender Character Creation Series: http://bit.ly/BlenderCharacterCreation Blender Game Character Creation Series: http://bit.ly/GameCharacterCreation Subscribe: http://bit.ly/DarrinLileYoutube
Views: 2434197 Darrin Lile
Maya to Mudbox Workflows by Carol Ashley. Level: Beginner Topics: 3D Texturing Painting in Mudbox. Prepping mesh in Maya 2012, UV layouts, and sending to Mudbox 2012.
Views: 4665 Carol Ashley
This is me while 3d modeling a reference image of a cartoon character for a game we are developing. The video runs at 5x speed. It took me 43 minutes to achieve this result, which is not the final 3d model. The software I'm using is Blender 3d 2.74. Music: Ivan Torrent - Human Legacy White Hall - The Guardian.
Views: 469 pananag
Done in Blender 2.71, in about 2 hours, starting from an existing basemesh. Another timelapse, this time it's some kind of cartoon mouse character. The final render was done using Cycles.
Views: 4430 GanzGrossesTennis
Modeling a face
Views: 17157 Apple Soldier
This is just a raw video, no rendering or fancy background. It shows the modeling a cartoon..ish head. The eyes, nose and ears were add as subtool in zBrush. Softwares: • zBrsuh for modeling and video recording (Record video based on History) • Wondershare (Video converter)
Views: 9 SaeLoveart
This is just a raw video, no rendering or fancy background. It shows the modeling a cartoon..ish head. The eyes, nose and ears were add as subtool in zBrush. Softwares: • zBrsuh for modeling and video recording (Record video based on History) • Wondershare (Video converter) Soundtrack: Take You Home Tonight - Vibe Tracks (Copyright Free, Youtube Audio Library)
Views: 41 SaeLoveart
In this tutorial you will learn how to box model a cartoon face in Blender starting with nothing but a cube. 1. As we know from the previous tutorial, to enter edit mode, you press the tab key. 2. In order to do box modeling, you must be in Edit mode, where you can edit corners, lines and sides of your objects, or using the terms that Blender uses, vertices, edges and faces. 3. As we saw before, you can scale, rotate and move any of these, except the vertices. 4. With box modeling, you begin with a 6 sided cube. Choose ‘Face Selection’ from the properties panel at the bottom of the viewing pane and press ‘a’ to select all of the faces. 5. Pressing ‘a’ again deselects everything, but for now we want everything selected. 6. Press the ‘w’ key to open the specials menu and select ‘subdivide’ from the dropdown list 7. This divides each face of the object into further segments and increases the number of polygons. You can increase or decrease the number of cuts in the Mesh tools panel. Select ‘2’ for the number of cuts to create a Rubiks cube type shape. 8. Select the centre face on each side of the cube by right clicking and holding down shift 9. Switch to front view by pressing ‘1’ and then press ‘5’ to enter Ortho view and press ‘s’ to scale from the centre of each face. Try to make your shape as round as possible. 10. It’s looking a lot more round, but we still have some pointy corners. Select the 8 corners that are sticking out by choosing ‘Vertex Selection’ from the properties and then right clicking on each one, while holding down the shift key. Press ‘s’ to scale the corners inwards. This doesn’t actually scale the vertices, but moves them towards the centre of the object. 11. Press ‘1’ for front view if you’re not already in it. Go back to ‘Face Selection’ mode and select the face in the centre of the object. We are going to create a nose for our cartoon head. 12. Press ‘s’ to scale it down. Press ‘e’ to extrude and then ‘s’ again to create a nose. Repeat this process 2 more times, extruding then scaling up or down to create a cartoon nose. 13. Press ‘tab’ to go back to Object mode and select ‘Smooth’ from the Object Tools panel. 14. Go back to edit mode by pressing tab and use the Loop Cut tool by pressing ‘Ctrl+R’ to make a cut around the eyes and cheekbone area. 15. Switch to ‘Edge Selection’ mode and select the 2 edges where the eyes would be then move them in to create a kind of brow shape to the head, a groove or indent for the eye sockets. 16. Do another Loop Cut by pressing Ctrl+R, this time going down the middle of the face. You can right click to centre the loop cut perfectly in the middle. 17. Loop Cut one more time right across the middle of the head to add more faces. 18. Adjust the nose edges to make it seem ‘rounder’ by selecting individual vertices in ‘Vertex Selection’ mode and using ‘s’ to scale and ‘g’ to move the vertices until the nose looks round 19. You can use the Gizmo, the coloured arrows to push the vertices in different directions 20. Select the front faces of the nose and extrude them out. Move the edges of the cheek bones out. 21. Create an ear by selecting the faces where the ears would be and pressing ‘e’ to extrude . 22. When extruding the ears, look at the face from about a 45 degree angle. 23. Loop cut the ears and work on the individual vertices and edges to sculpt a better shape 24. Create holes for the eyes and mouth by pushing the faces in towards to the head’s centre. 25. Tweak these holes edges and vertices by adding more Loop Cuts and sculpting the shape. 26. Open the ‘Object Modifiers’ tab in the properties window. Press ‘A’ to select all. 27. Select ‘Subdivision Surface’ to smooth out the cartoon face much better. This is known as a ‘sub-surface modifier’ and Blender works out the equations to make the object smoother. 28. You can increase the number of subdivisions, but generally it is not advisable to go above 2. 29. Go to Object mode to see the finished face.Compare the old head with the new one by switching on and off the modifier. As we can see, the new one is much smoother and more detailed. This has been a simple introduction to using box modeling to create objects in Blender.
Views: 2636 bpwebmedia
Paypal támogatás / support : [email protected] Patreon lehetőség : https://www.patreon.com/Co1e Iratkozz fel ;) ha pedig kérdésed van, vagy másról szeretnél tutorialt, akkor írj kommentet, vagy csatlakozz a facebook csoportba ;) Esetleg készítettél egy modellt? és szeretnéd hogy átnézzem, küld csak el valahogy és meglessük ;) Facebook page: https://www.facebook.com/Co1e.41/ 3d 4Fun facebook group: https://www.facebook.com/groups/128425860830010/ If I've helped you, and if you can, please support me :) https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=QJZ7FS9ZEGP8G lowpoly ; low poly ; character; 3d character ; low poly character; 3d ; modeling ; 3dsmax ; 3d modeling ; concept art ; head ; cartoon ; timelapse ;
Views: 752 Co1e
autodesk maya 2015 tutorial in telugu class-12 part-03_create a cartoon model in maya, use tools in cartoon model extrude, insert edgeloop tool,merge vertex and multi cut tool Hi guys..... This is Pavan Welcome to Autodesk Maya 2015 in TELUGU I hope that it will be very useful for who want to learn Maya in Telugu cartoon model part-01-https://youtu.be/saEsAVwT8bo part-02-https://youtu.be/rhbT-hJ1My4 part-03-https://youtu.be/5eCcfdDMO_k part-04-https://youtu.be/wgz-wSe66RI related videos on -https://youtu.be/ILIGI5qt2CQ car model part-02-https://youtu.be/fI6iQZl_TRU car model part-03-https://youtu.be/z0SJ3iylQdw car model part-04-https://youtu.be/Ro6PXeizUOc if you have any doubts and questions just put on the comment section I will give u a reply THANK YOU GUYS music on -[NCS] music
Views: 208 real time vfx